NEWS VIEWS AND INSIGHTS ON INTERACTIVE VIDEO ADVERTISING POWERED BY: hawthorne direct
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Hawthorne Videoactive Report Vol 2 No 91 0903 Hawthorne Videoactive Report Vol 2 No 91 0903
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Qik: live video streaming from your phone Qik: live video streaming from your phone
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Audi: Truth in engineering Audi: Truth in engineering
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FLORA.tv: The World is Thinking FLORA.tv: The World is Thinking
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Fliqz: Video attracts, engages, and converts Fliqz: Video attracts, engages, and converts
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DigMeld TV Networks DigMeld TV Networks
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One for fun: How to Be Creative in Advertising One for fun: How to Be Creative in Advertising

PC

While a few retail PC games carry heavy brand messages, most advertising that shows up on computer games surrounds online titles. Advergames are booming and free online game portals make their money by attracting eyeballs to ads that support the free game play.

Brand Engagement Guarantee: Give Away Gold

Summary:

Funny how many engagement debates settle themselves with bribery. The Guinness adult beverage site has rolled out an advergame called "The Legend of the Golden Domino." You watch video clips to find clues, which you use to find codes, which in turn unlock dominoes that release video clips -- which you can ultimately assemble into a finished Guinness ad. If you succeed you can win a solid gold domino.

PETA Online Game Challenges Ethics

Summary:

On a tip from Adrants, I took a look at a flash game presented by PETA. While I'm certainly for the ethical treatment of animals, it's prudent to remember that people are animals also. The game gives you some spray paint, which you use to vandalize fur coats while avoiding store security. Hmmm. In a gaming environment where crashing into police cars and shooting up entire city populations is routine entertainment, perhaps a little property damage isn't so bad. But that ethical claim seems a bit dubious.

Paramount Looking To Branch Out Into Gaming

Summary:

Paramount recently became the second studio (after Warner Brothers) to pursue video game publisher ambitions. Initially, Paramount will focus on casual and mobile games, which will be titles with lower development costs and shorter development cycles. The studio will be well-positioned to take advantage of its stock of intellectual property and access to star talent.

PETA Turns Vandalism Into A Game

PETA Turns Vandalism Into A Game

USA Character Arcade Lets You Play With The Stars

Summary:

Advergames inspire millions to engage with your brands for hours online. The trick is luring gamers to come to your game. USA Network believes the answer is making its characters a part of the action in games like Malibuland and Monk Shui. In addition to the game play promoting the programs, the games include product integration, site sponsorships, and in-game interstitials.

GearBox Turns To Double Fusion For In-Game Ad Placement

Summary:

Fusing user-friendly ads with interactive entertainment has been a consistent challenge in the gaming world. Double Fusion and Gearbox Software have entered an interactive advertising partnership. Double Fusion, a game advertising network, will provide Gearbox, a gaming company, with the technology it needs to support interactive ads in soon-to-be released Gearbox games.

10,000 BC Game Hypes Big Screen Content

10,000 BC Game Hypes Big Screen Content

Business Week Gets Into … Gaming?

Summary:

Business publications like Forbes and Business Week increasingly find themselves reporting on social networking and branded entertainment. Now they can report on themselves. Forbes has started an ad network for business blogs, and Business Week is joining the fun by launching a gaming arcade for its website. When even stuffy old business publications embrace this sort of thing, Web 2.0 ventures have gone mainstream.

Advergames Can Help You Build Brand

Summary:

According to PQ Media, advergaming and webisodes are the fastest growing branded entertainment segments, climbing at a 51.7 percent compound annual growth rate from 2002 to 2007. That's because online games and simulations are great at educating prospects in both the consumer and B2B marketplaces across a broad range of industries -- financial, health, lifestyle, technology, sports, retail, automotive and more.

Targeting Middle Aged Women? Place Your Ads On Casual Game Sites

Summary:

Recent analysis of Dynamic Logic's MarketNorm database revealed that, compared with younger women, women aged 45 and over were more likely to respond to consumer product ads featured on gaming sites. According to Millward Brown, over eight million women aged 45 and over access the Internet to play online games.

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